St Patrick Digital Paper Bundle Texture of St Patrick Gnome Pattern in Green and Orange

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of St Patrick Gnome Pattern in Green an… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-gnome-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a whimsical St Patrick digital paper design, featuring hand-painted watercolor gnomes dressed in striped green hats, orange beards, and decorated with subtle shamrock details. The pattern repeats smoothly on a pristine white background, creating a bright and cheerful aesthetic ideal for festive-themed projects. The gnomes carry attributes like shamrocks and florals, rendered with soft brush strokes typical of watercolor, giving the texture a light fabric or paper surface feel without real material roughness or glossiness. This texture is tileable and PBR-ready at 4K resolution, making it suitable for 3D art, game assets, product renders, and digital scrapbooking. It integrates effortlessly with engines like Blender, Unreal Engine, Unity, and 3ds Max for crafting holiday props, decorative wallpapers, fabric prints, greeting cards, and seasonal UI backgrounds. The playful and colorful style fits perfectly within whimsical and festive digital scenes, adding a handcrafted charm with its detailed watercolor look and St Patrick’s theme. It’s a versatile asset for artists seeking a seamless, high-resolution pattern that brings joyful celebration vibes to creative workflows without any visual seams or distractions.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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