Featuring St Patrick's Day Green Pot of Gold Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick's Day Green Pot of Gold Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-festive-green-pot-of-gold-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a lively St Patrick's Day digital paper pattern, dominated by repeating green pots brimming with bright golden coins. Each pot is emblazoned with the text "ST. PATRICK'S DAY" in yellow, adding a festive and thematic charm. The pots are arranged diagonally over a rich, dark green background speckled with subtle yellow and orange confetti, creating an engaging celebratory ambiance. The texture surface appears smooth and clean with flat, illustrated cartoon-style shading, lacking any material roughness or complex surface reflections, suitable for digital design and playful 3D scenes. Being fully tileable, this PBR-ready pattern can be applied seamlessly across various surfaces without visible edges, ideal for use in 3D modeling, game development, digital scrapbooking, or virtual event decorations. Compatible with Blender, Unreal Engine, Unity, and Cinema 4D, this texture lends itself well to themed environments, festive props, or stylized visual projects celebrating Irish culture and festivities. Its bold color palette of green and gold evokes a lively, joyful mood that suits spring and holiday designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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