St Patrick Digital Paper Bundle Texture of Green Leprechaun Hats and Bright Gold Coins Pa…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Green Leprechaun Hats and Bright Gol… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-hat-and-gold-coin-pattern-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming, hand-painted pattern of vibrant green leprechaun hats paired with bright yellow gold coins, arranged evenly on a clean white background. The watercolor style gives a soft, artistic feel with subtle shading and transparent brush stroke nuances that bring a handcrafted, organic quality to each element. The hats feature brown hatbands with a golden buckle detail, while the coins have gentle tonal variations that add a slight sense of depth and volume. The pattern’s surface appears matte and smooth, reflecting the paper-like digital material design rather than a tactile physical texture. This tileable texture is optimized for 4K resolution, making it perfect for use in digital paper bundles, festive 3D modeling, themed game development, and product visualization where a lighthearted, joyful St Patrick’s theme is desired. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready pattern seamlessly repeats without visible seams or pixelation. It is especially suited for seasonal packaging, greeting cards, digital scrapbooking, and virtual event decor, enriching projects with a playful and colorful Irish holiday vibe that enhances atmosphere and scene storytelling without overwhelming detail or heavy realism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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