Featuring St Patrick’s Lucky Charms & Striped Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring St Patrick’s Lucky Charms & Striped Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-lucky-charm-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Import method
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This seamless 3D PBR texture embodies the festive spirit of St Patrick’s Day, featuring hand-painted watercolor-style elements rendered in vibrant greens, golds, and yellows. The pattern consists of iconic lucky charms like horseshoes, four-leaf clovers, golden coins with clover imprints, and sparkling stars, all layered atop wide alternating stripes of rich green and white. The material simulates a smooth, paper-like surface with a matte finish, emphasizing a decorative, flat digital paper feel rather than realistic physical materials like fabric or metal. The watercolor brush strokes and subtle color gradients create naturalistic softness and depth, making the texture charming and playful. As a seamless tileable texture with PBR-ready maps included, this pattern integrates perfectly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. It is ideal for adding festive flair to 3D greeting cards, party invitations, scrapbook visuals, or themed VR environments requiring a cheerful, stylized surface. The joyful symbols and crisp stripe arrangement lend themselves to lighthearted scenes rather than industrial or architectural ones. This distinct pattern stands out with its hand-crafted artistic style and clear St Patrick motif, perfect for digital art and creative product designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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