Featuring Stylized Green Bottles Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Stylized Green Bottles Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-green-bottles-digital-paper-texture-4k
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming and playful pattern of stylized green bottles and bottle caps, arranged randomly against a soft green backdrop. The bottles appear in various shapes and sizes, rendered with flat shading and minimalistic highlights, giving a digital paper or illustrative feel rather than photorealism. The colors are primarily deep forest and kelly greens, complemented by cream and pale yellow accents that highlight caps and bubbles. The surface is smooth and flat, with no physical roughness or gloss, simulating a graphic design rather than a natural material texture. Despite the lack of physical depth, it’s fully tileable, allowing for endless repeating patterns without visible seams. This texture fits well in digital art, festive St Patrick's Day themed projects, graphic design, or backgrounds for product mockups. It’s ideal for use in 3D workflows inside Blender, Unreal Engine, Unity, and other real-time engines where tiling digital paper or fabric patterns are needed. The stylized nature suits creative visualization, game props, or themed textiles where a pattern of abstract bottle shapes evokes an old-fashioned Irish pub or celebratory atmosphere. Uniquely crafted for digital paper bundles, this texture merges illustration with 3D PBR-ready tiling capabilities, making it versatile for both 2D and 3D environments where decorative seamless patterns are needed.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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