With Rich Green Clovers And Golden Harps

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With Rich Green Clovers And Golden Harps seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-digital-paper-clovers-and-harps
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a lively and colorful pattern inspired by traditional St Patrick's Day symbols. The design consists of richly detailed green clovers with varied leaf shapes and subtle shading, paired with golden yellow harps and horseshoes rendered in a bright, watercolor style. The background is stark white, offering strong contrast that highlights the vivid colors and fine details of each element. The surface appears smooth with a clean, matte finish, reflecting the flat, hand-painted paper texture typical of digital paper bundles. No visible damage, dirt, or roughness disrupts the pattern, ensuring a clean, festive appearance. This PBR-ready texture is tileable and seamless, allowing for perfect repetition across large surfaces without visible borders or mismatched edges. It fits perfectly for use in 3D modeling, game development, and architectural visualization, especially in projects celebrating Irish culture, holiday decorations, or themed product packaging. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits virtual environments, festive props, and digital backgrounds requiring a fresh, cheerful aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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