Shamrock Leaf Digital Paper Texture with Green and Yellow Clovers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shamrock Leaf Digital Paper with Green and Yellow Clovers seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-st-patrick-shamrock-leaf-digital-paper
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture showcases a charming pattern of stylized shamrock leaves in various sizes, rendered in vivid green and cheerful yellow shades set against a crisp white background. The texture mimics a smooth, matte paper surface with no visible roughness or wear, emphasizing clean and clear cartoon-style leaf designs. Each shamrock is detailed with subtle inner gradients and highlights to give a slight sense of volume and depth without actual surface displacement, maintaining a flat but lively look. The pattern is tileable, allowing easy repetition without noticeable seams, making it ideal for creating St Patrick's Day themed backgrounds, festive digital artworks, fabric prints, greeting cards, or game UI elements. Fully PBR-ready, it integrates well in 3D applications like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D to add playful, decorative flair especially in holiday or celebration-themed projects. Its bright, clean palette and simple well-defined shapes make it suitable for use in animation, product visualization, event decor, and themed architectural visualizations with a focus on digital paper or stylized surfaces. The texture balances fun and clarity to enhance any creative scene requiring a touch of luck and festivity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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