Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-festival-digital-paper-texture |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Review date
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This seamless PBR digital paper texture showcases a lively St Patrick's Day celebration pattern, rendered in a clean, cartoonish style. The texture displays an array of iconic festive elements including frothy beer mugs, green shamrocks, leprechaun hats, clover leaves, bottles, flowers, and golden coins decorated with clovers. The color palette centers on rich greens, bright yellows, and warm oranges set against a solid dark green background, evoking a cheerful and spirited atmosphere. The surface appears completely flat and matte, highlighting its paper-like quality ideal for digital paper or fabric simulations rather than physical material surfaces.
The texture is fully seamless and tileable with perfectly repeating motifs that allow unlimited surface coverage without visible edges, optimized in 4K resolution for sharp, crisp details. It’s PBR-ready for workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D rendering or modeling software, especially suitable for stylized game environments, festive props, digital scrapbooking assets, and decorative wallpapers. Use this pattern to bring an authentic St Patrick theme to holiday-themed scenes, fantasy worlds, product visualizations, or animated sequences that require lively graphic paper styles. It complements designs focused on celebration, tradition, and Irish cultural symbolism.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.