Texture Info
| ID | st-patrick-digital-paper-bundle-seamless-pbr-st-patrick-themed-digital-paper-texture-4k-2 |
| Category | St patrick digital paper bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 4K PBR-ready texture showcases a crisp, illustrated pattern centered around St Patrick's Day iconography. The material is a flat, smooth digital paper surface adorned with cartoon-style drawings including green Leprechaun hats with shamrock accents, frothy green beer mugs, detailed wooden barrels, pots of overflowing gold coins, and scattered shamrocks. The color palette is dominated by rich forest greens enhanced with warm wood browns, muted gold, creamy beer foam whites, and subtle black outlines defining the shapes. The pattern is digitally painted with clean lines and a vector-like finish, offering a flawless repeat without seams or distortions, making it ideal for tiling over large surfaces. This texture's matte, smooth surface implies digital print or paper stock rather than any rough or glossy material. It adapts well for festive digital paper bundles, themed backgrounds, 3D game assets, or virtual decorations. Compatible with Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max, it suits applications ranging from detailed close-up props to large backdrop fills, especially in holiday or St Patrick's Day scenes. Its playful, celebratory mood is perfect for party visuals, advertising renders, or seasonal environment designs where a cheerful, colorful motif is desired. This unique pattern combines cultural symbols with seamless PBR technology to give artists versatile, high-res content for creative 3D and 2D projects.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.