Digital Paper Texture Featuring St Patrick Clover King Emblem Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper Featuring St Patrick Clover King Emblem Pattern seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-texture-with-st-patrick-clover-2
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture features a repeating pattern of a distinctive St Patrick’s Day emblem: a stylized four-leaf clover crowned with a gold crown and adorned with bold 'Clover King' text beneath. The design presents a vibrant color palette dominated by rich greens, golden yellows, and crisp whites, set against a saturated green background. The elements have a smooth, flat-shaded digital look reminiscent of vector art or stickers, with subtle drop shadows creating a layered effect, adding visual depth without physical roughness or material texture. This pattern is perfectly tileable and PBR-ready, optimized for use in 3D modeling, game development, and product rendering where a festive, cheerful Irish-themed paper or decal texture is required. Compatible with major rendering engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it lends itself well to virtual paper crafts, packaging visuals, festive in-game assets, or decorative wallpapers. Ideal for celebratory or themed environments seeking a clean, graphical, contemporary look with a playful mood tied to St Patrick's Day festivities. Its clean digital style ensures versatility across scenes from stylized games to architectural decor concepts incorporating holiday motifs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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