This high-resolution seamless 3D PBR texture presents a distinct green fabric surface adorned with a glittery finish that captures light vividly, rendering sparkling highlights throughout. The upper portion of the texture features a precise gold grid pattern with thin metallic threads creating a refined lattice overlay. Below this grid area, the fabric transforms into a captivating gold leopard print motif over the same green glitter background, combining naturalistic animal patterning with dazzling metallic sheen for an eye-catching effect. The surface exhibits a glossy yet slightly textured feel typical of glitter-finished materials, with sparkling flakes concentrated more densely in the transition zone between the grid and leopard patterns. The green base tone contains subtle variation and shadowing from the reflective glitter particles, enhancing the overall depth and richness of the texture. Designed as PBR-ready with mapped reflectivity and normal detail, this tileable 4K texture suits use in advanced 3D rendering pipelines for Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Applications include clothing and fashion accessories, festive decoration design, stylized game assets, luxury packaging visualization, or ornamental surfaces in interior or product rendering scenes. The festive and opulent visual style makes it particularly fitting for St Patrick-themed projects or other celebratory environments requiring vibrant greens and gold accents. This texture's unique blend of fine gold gridwork with bold leopard patterning on glittery green fabric offers a creative resource for adding shimmer, pattern complexity, and vibrant color to digital 3D artworks and assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.