With Green Chevron Pattern And Gold Glitter

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

With Green Chevron Pattern And Gold Glitter seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-green-chevron-glitter-texture-4k
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a vibrant green and white chevron pattern serving as the base layer. Overlaid across the entire surface is a generous scattering of reflective gold glitter particles, including stars and crescent shapes, creating a sparkling confetti effect. The texture combines a crisp geometric pattern with an organic distribution of glitter elements, delivering visual depth and festive charm. The surface appears smooth with glitter reflections that mimic metallic and glossy highlights enhancing realism. This texture is fully tileable and PBR-ready, ensuring reliable material response in 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a variety of creative projects, including holiday-themed architectural visualizations, party decoration props, graphic overlays, and virtual event environments. The eye-catching gold glitter against the lively chevron base offers a dynamic look perfect for St Patrick’s Day or celebratory scenes. Its seamless repeat ensures unobtrusive tiling on larger surfaces, making it versatile for versatile design needs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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