Shamrock Pattern Texture with Green and Orange Clover Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shamrock Pattern with Green and Orange Clover Leaves seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDst-patrick-seamless-pbr-shamrock-pattern-texture-for-3d
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture showcases a densely packed pattern of shamrock leaves rendered in a stylized, illustrative form. The clovers feature distinct heart-shaped leaves in various shades of green, ranging from deep emerald to pale mint, complemented by bold orange leaves that add a warm contrast. Each leaf is outlined with clean, thin lines, enhancing the crisp, graphic look. The surface presents a smooth, matte finish without visible wear or damage, emphasizing the flat, decorative style of the pattern. The tileable design ensures flawless repetition across large surfaces without noticeable seams, making it highly versatile for use in 3D modeling, game assets, or architectural visualizations that require festive or thematic natural patterns. Optimized for use in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture integrates easily into projects needing lively, colorful accents suitable for St. Patrick's Day scenes, casual game worlds, product packaging renders, or themed environments.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.