Watercolor St Patrick Pattern Texture with Shamrocks, Hearts, Stars, and Bows

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor St Patrick Pattern with Shamrocks, Hearts, Stars, and Bows seamless PBR texture preview
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Texture Info

IDst-patrick-seamless-pbr-watercolor-st-patrick-pattern-texture
CategorySt patrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming hand-painted watercolor pattern themed around St Patrick's Day. The repeating tile features various elements such as vibrant green shamrocks with delicate leaf vein details, moss-green hearts each adorned with a tiny central shamrock, soft yellow stars, and quaint green bows with ribbon textures. Scattered small circles in shades of green and yellow add visual interest and rhythm to the pattern. The texture mimics a natural watercolor paper feel with subtle gradients and gently diffused edges, evoking a smooth yet organic appearance. The white background allows the colorful elements to stand out cleanly, offering a fresh and playful mood. Developed at 4K resolution, this texture is fully seamless and PBR-ready, ensuring it can be tiled infinitely without visible breaks or seams in your 3D environment. It is ideal for enhancing projects in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Use it to bring a whimsical and festive St Patrick vibe to digital greeting cards, product packaging, themed fabric materials, virtual party decorations, or holiday interiors in games and architectural visualizations. Its playful watercolor style lends itself well to bright, joyful scenes and props celebrating Irish culture and festivities.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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