Texture Info
| ID | space-seamless-pbr-cosmic-cartoon-space-and-galaxy-texture |
| Category | Star, space, planets |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a dynamic and whimsical cosmic scene rendered in a colorful cartoon style. The composition bursts with a variety of stylized planets—featuring bands, craters, and swirling surface details—in tones of blue, beige, and red. Interspersed among the planets are exaggerated fiery explosions and bright, molten cosmic flares, radiating energetic orange, yellow, and red glows that contrast strikingly against the deep navy-blue starry background. Puffy, stylized clouds of space gas swirl gently through the scene, adding layers of softness and curvilinear motion. The stars are plentiful but small, scattered as glimmering dots and mini star shapes, giving depth without overwhelming the main vivid celestial bodies. The texture’s bold colors and illustrative design evoke a playful sci-fi mood rather than a realistic astrophotographic style, positioned perfectly for game development, animated space scenes, stylized UI backdrops, and fantasy cosmic environments. It is fully tileable and PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring easy integration into versatile 3D projects. This unique texture is ideal for creating vivid galactic backdrops, engaging sci-fi levels, thematic menus, loading screens, and interactive HUDs that demand a lively cosmic ambiance rather than stark realism.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.