cracked stone ground PBR texture with pale gray and white tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground With Pale Gray And White Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-for-realistic-terrain-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the intricate surface of cracked and weathered stone ground, featuring large, irregular stone plates fractured by deep fissures. The palette blends pale grays, off-whites, and subtle beige hints creating a naturally eroded, aged appearance. The texture showcases varying surface levels with pronounced cracks providing a strong sense of depth and ruggedness. The stone slabs exhibit smooth yet worn surfaces that hint at long exposure to natural forces, with fine grain details and slight dirt accumulation in crevices. This tileable texture is designed for seamless repetition without visible borders, making it ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other tools requiring high-quality PBR-ready materials. It works perfectly in scenes that need authentic ground surfaces such as rocky outdoor terrains, dry riverbeds, cracked desert floors, ancient ruins, or cave interiors. The broken stone pattern adds natural realism and visual complexity, enhancing architectural visualizations, game environments, or visual effects projects. This texture stands out by replicating the natural erosion and fracture patterns common in pale sedimentary rock, delivering extensive detail while remaining versatile for both modern and fantasy settings.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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