This texture captures the natural complexity of petrified wood stone, showcasing the intricate, cracked surfaces of fossilized wood cross-sections. The pattern presents weathered concentric rings, resembling tree growth rings, fractured and embedded with mineral deposits that create striking color contrasts ranging from soft grays to warm beige and rusty orange accents. The fractured edges and rough, matte surface convey a timeworn stone geological appearance, emphasizing natural erosion and mineralization processes. The seamless, tileable design ensures uninterrupted repetition suitable for large-scale environments in 3D projects. Perfect for enhancing rocky ground, fossil-rich terrain, or geological formations in realistic outdoor environments, archaeological visualizations, or fantasy cave and dungeon settings. This PBR-ready texture is compatible with game engines and 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, delivering high-quality realism and versatility for environment design, architectural visualization, and VFX projects requiring authentic petrified stone detail and complex natural patterns.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.