Petrified Wood Stone Texture With Cracked, Mineral-Rich Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Petrified Wood Stone With Cracked, Mineral-Rich Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-petrified-wood-stone-texture-for-3d-ground
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This texture captures the natural complexity of petrified wood stone, showcasing the intricate, cracked surfaces of fossilized wood cross-sections. The pattern presents weathered concentric rings, resembling tree growth rings, fractured and embedded with mineral deposits that create striking color contrasts ranging from soft grays to warm beige and rusty orange accents. The fractured edges and rough, matte surface convey a timeworn stone geological appearance, emphasizing natural erosion and mineralization processes. The seamless, tileable design ensures uninterrupted repetition suitable for large-scale environments in 3D projects. Perfect for enhancing rocky ground, fossil-rich terrain, or geological formations in realistic outdoor environments, archaeological visualizations, or fantasy cave and dungeon settings. This PBR-ready texture is compatible with game engines and 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, delivering high-quality realism and versatility for environment design, architectural visualization, and VFX projects requiring authentic petrified stone detail and complex natural patterns.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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