Weathered Slate Stone Ground PBR Texture with Moss Detailing

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Slate Stone Ground with Moss Detailing seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-slate-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an arrangement of weathered slate stones forming a rugged ground surface. Each stone has a distinct variety in size and irregular polygonal shapes, contributing to a natural, organic pattern without obvious tiling. The stone surfaces display subtle roughness and fine cracking, along with weathering marks that suggest extended exposure to the elements. The stones predominantly feature varying shades of cool gray with hints of dark slate black, softened by areas of pale lichen-like discoloration that give the stones added realism. The mortar or soil between the stones is dark and textured, while vibrant green moss thrives in the crevices, introducing lively natural accents and suggesting moist conditions. This texture combines a rough, slightly worn stone surface with fresh moss growth, creating a blend suitable for forest paths, rocky outdoor terrain, cliff footings, or ancient paved areas in fantasy or realistic scenes. Its seamless and tileable nature makes it perfect for large surfaces without repetitive artifacts. Fully PBR-ready, it supports realistic light and shadow interaction in popular 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits projects needing detailed rocky ground with natural vegetation inclusions, like mountainous trails, dungeon floors with mossy cracks, or environment designs emphasizing nature reclaiming stonework.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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