PBR Texture of Wire Caged Stones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

of Wire Caged Stones seamless PBR texture preview
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Texture Info

IDstone-pbr-texture-of-wire-caged-stones-for-3d-modeling
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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This detailed PBR texture presents irregularly shaped medium-sized stones tightly packed and enclosed within a rusty wire mesh cage. The stones display various natural earthy tones including shades of gray, beige, and muted browns, exhibiting a realistic rough and rugged surface characteristic of natural rock materials. The wire mesh cage consists of thin, slightly corroded metal wires forming a grid pattern, showing minor deformations and weathering that suggest outdoor exposure. The arrangement of stones is dense but irregular, with visible gaps that add to the authenticity of the structure. The texture is ideal for use in architectural visualizations, outdoor scenes, landscaping projects, and any 3D modeling that requires a realistic stone gabion or stone wall effect. This texture works well in engines like Blender, Unreal Engine, Unity, and 3ds Max. Note that the texture edges do not tile, so it is best used in scenarios where visible boundaries or natural variation are acceptable.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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