Texture Info
| ID | stone-seamless-pbr-weathered-stone-pavement-texture-3 |
| Category | Stone |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-quality seamless PBR texture depicts a natural stone pavement composed of uneven, roughly shaped stone slabs tightly fitted together with visible cracks and joins filled by dark soil and subtle moss. Each stone slab varies in size and shape, showing weathering marks, surface chips, and fine cracks that emphasize age and outdoor wear. The surface finish is predominantly matte and slightly dusty, with occasional areas of slight erosion and dirt patches enhancing realism. The color palette consists of muted earthy tones such as warm grays, subtle browns, and beige nuances, contributing to a natural, aged stone look that is neither too bright nor saturated. The pattern arrangement is irregular and natural, simulating a hand-laid stone floor rather than a perfectly uniform tiling, enhancing its suitability for realistic environments. This seamless texture is optimized for PBR workflows, capturing accurately both diffuse color and fine surface details within the normal and roughness maps, allowing artists to achieve photorealistic stone ground surfaces. It is ideal for 3D modeling, game development, architectural visualization, and environment design using leading software platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Suitable scenes include old cobblestone streets, medieval courtyards, historic outdoor plazas, fantasy castles, rocky ground pathways, and dungeon floors, providing convincing stone surface realism in outdoor or semi-exposed settings. Its natural stone pattern and subtle dirt inclusions offer an authentic worn look that supports both realistic and stylized artistic directions in digital production.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.