Fossilized Stone PBR Texture Featuring Cracked, Weathered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fossilized Stone Featuring Cracked, Weathered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fossilized-stone-texture-with-cracks
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents fossilized stone formations characterized by large, irregularly shaped fossil imprints embedded in a rough matrix. The stones display natural cracks and fine fissures radiating from their centers, capturing authentic erosion and aging effects. The fossil surfaces have worn edges with subtle variations in thickness, featuring delicate vein patterns and a nuanced network of fracture lines that add depth and realism. The color palette ranges from warm beige to muted browns combined with soft grey tones in the surrounding matrix, evoking a weathered, ancient stone look. A dusty, matte finish completes the surface, suggesting dry, naturally eroded rock rather than polished stone. This tileable texture is perfectly suited for 3D modeling, game development, and architectural visualization projects requiring realistic prehistoric or weathered stone environments. It integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows to enhance the authenticity of scenes such as rocky caves, archaeological digs, fantasy terrains, or ancient ruins. The detailed cracks and fossil patterns provide depth and character, making this texture an excellent choice for adding subtle yet striking geological storytelling to any digital environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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