Slate Rock Ground Texture with Dark Blue and Gray Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Rock Ground with Dark Blue and Gray Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-slate-rock-ground-texture-for-3d-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases tightly packed fractured slate rock fragments forming a natural, rugged ground surface. The rocks exhibit a predominantly dark blue to gray color palette with varied tones and subtle hints of brown and rusty patches, adding natural variation and realism. The individual pieces are angular and layered with sharp edges, intersected by delicate veins and fine hairline cracks. Some rocks include minor erosion details and a few granular inclusions, enhancing the tactile quality. The surface exhibits a matte finish with gentle specular highlights that suggest slight moisture or natural slickness. The overall pattern has a natural, random distribution of rock fragments, with visible fissures and overlapping stone layers, suitable for seamless tiling without obvious repetition. This texture offers photorealistic ground and cliff face material perfect for outdoor rocky terrain, mountain paths, dungeon floors, or cave interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is ideal for game development, architectural visualization, VFX, and environment design where realistic slate or metamorphic rock surfaces are needed. The detailed surface features and weathered appearance create an immersive natural setting for both fantasy and realistic scenes requiring rugged rocky grounds or fractured stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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