This seamless PBR texture showcases tightly packed fractured slate rock fragments forming a natural, rugged ground surface. The rocks exhibit a predominantly dark blue to gray color palette with varied tones and subtle hints of brown and rusty patches, adding natural variation and realism. The individual pieces are angular and layered with sharp edges, intersected by delicate veins and fine hairline cracks. Some rocks include minor erosion details and a few granular inclusions, enhancing the tactile quality. The surface exhibits a matte finish with gentle specular highlights that suggest slight moisture or natural slickness. The overall pattern has a natural, random distribution of rock fragments, with visible fissures and overlapping stone layers, suitable for seamless tiling without obvious repetition. This texture offers photorealistic ground and cliff face material perfect for outdoor rocky terrain, mountain paths, dungeon floors, or cave interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is ideal for game development, architectural visualization, VFX, and environment design where realistic slate or metamorphic rock surfaces are needed. The detailed surface features and weathered appearance create an immersive natural setting for both fantasy and realistic scenes requiring rugged rocky grounds or fractured stone surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.