Weathered Stone Wall PBR Texture with Ivy Vines

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Ivy Vines seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-ivy
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture features a detailed weathered stone wall composed of rectangular, rough-cut stones arranged in an orderly yet naturally imperfect pattern. Each stone exhibits chipped edges, surface irregularities, and subtle color variations ranging from cool greys to warm beige and rusty orange tones, lending a realistic aged appearance. The mortar gaps between stones are slightly recessed and textured with fine gritty details, emphasizing the natural and rugged character of the wall. Adding life and visual interest, vibrant green ivy vines gracefully climb and weave across the stone surface in intermittent patches. The ivy leaves are sharply defined with visible veins and casts gentle shadows, enhancing the 3D realism of the texture. This tileable texture is fully PBR-ready, incorporating diffuse, normal, roughness, and ambient occlusion maps suitable for physically based rendering in applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a wide range of environments including medieval forts, fantasy castles, rustic garden walls, dungeon settings, or outdoor rural scenes where natural overgrowth is part of the ambiance. This material balances natural erosion and organic greenery, making it perfect for artists aiming to bring authentic weathered stone surfaces to their 3D models and environments with seamless tiling detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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