Stone Wall PBR Texture Featuring Weathered Multi-Colored Rocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Wall Featuring Weathered Multi-Colored Rocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-old-stone-wall-texture-with-weathered-rocks
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR stone texture depicts a meticulously crafted old stone wall composed of irregularly shaped rocks. The stones vary in size but generally fit together tightly with slightly rough, weathered surfaces that show natural signs of aging such as chips, faint cracks, and erosion marks. The color palette includes soft earth tones, ranging from warm beiges and browns to cooler greys and muted taupes, reflecting the natural variance found in aged masonry. Dark, narrow mortar lines emphasize the separation between stones while enhancing the visual depth and realism of the pattern. The surface details convey a subtle roughness with visible grain and worn edges, making the texture well suited for realistic rendering of ancient or rustic stone walls. Designed as a fully seamless and tileable PBR-ready material, this texture integrates smoothly into 3D scenes without noticeable repetitions, supporting physically based shading models. Its high-quality detail and natural look make it perfect for architectural visualization of castles, medieval buildings, dungeon interiors, fantasy environments, or realistic outdoor walls and pathways. Compatible with popular software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is ideal for game developers, VFX artists, and 3D modelers seeking authentic stone surfaces with historical character and natural visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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