Calm Ocean Water Seamless Texture with Reflective Waves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Calm Ocean Water with Reflective Waves seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-calm-ocean-water-surface-texture
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR water texture beautifully depicts a calm ocean surface bathed in natural sunlight reflections. The gentle wave patterns are smoothly contoured, showcasing soft ripples and subtle undulations that convey serene water motion. Golden highlights glimmer across the water’s surface, suggesting a peaceful sunlit scene, adding warmth and depth to the otherwise cool turquoise and teal hues. The texture’s realistic reflective properties and slight translucency emphasize water’s natural clarity and fluidity, enabling believable specular highlights and depth variation in 3D renders. Without any foam or bubbles, the pattern maintains a clean and tranquil look, perfect for diverse environments needing realistic ocean or sea water appearances. Being fully tileable and optimized for PBR workflows, this texture integrates seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits scenarios like coastal visualizations, calm seas in films or games, tropical beach settings, and architectural visualizations requiring lifelike water surfaces. Its balance of subtle motion and natural light interplay makes it a versatile asset for realistic water scenes in both game development and VFX contexts, delivering immersive and authentic oceanic visuals.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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