Water PBR Texture Featuring Dynamic Ocean Waves and Foam with Soft Pink Highlights

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Water Featuring Dynamic Ocean Waves and Foam with Soft Pink Highlights seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-ocean-water-texture-with-dynamic-foam-and-waves
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D water PBR texture captures the energetic surface of a dynamic oceanic environment with richly detailed waves and frothy foam patches. The pattern reveals mid-sized curving waves in motion, topped with delicate bubbles and extensive foam that enhances the realistic turbulence of the sea surface. The water appears translucent and deep blue, reflecting soft ambient light in cool tones enriched by warm pink and peach highlights, suggesting dawn or dusk lighting conditions that add vibrant color contrast and depth. The surface features a complex interplay of smooth wave slopes and finely textured choppy tops, with small air bubbles suspended naturally in motion. This texture is fully tileable and PBR-ready, designed for accurate physical light interactions using standard workflows in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its photorealistic detail and subtle stylization suit marine environments, stormy or coastal game scenes, detailed VFX shots, and architectural visualizations featuring water elements. Ideal for designers aiming to simulate energetic sea surfaces during golden hour or fantasy ocean settings enriched with color nuances.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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