Reflective Water PBR Texture Featuring Soft Pink and Blue Hues with Gentle Ripples

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Reflective Water Featuring Soft Pink and Blue Hues with Gentle Ripples seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-reflective-water-texture-with-pink-glow
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D water PBR texture showcases a delicate, reflective water surface characterized by subtle, flowing ripples and calm wave patterns. The texture uniquely blends soft pastel pinks and cool blues, creating an ethereal, almost fantastical water appearance with glowing highlights that mimic sunlight reflections. The smooth yet dynamic surface detail depicts gentle undulations rather than turbulent waves, emphasizing a serene water body under warm, low-angle light. This tileable texture is ideal for adding stylized water surfaces to 3D environments in game design, architectural visualizations, or VFX projects. Compatible with major 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it delivers photorealistic reflections while maintaining impressive artistic flair. Its versatility makes it suitable for fantasy oceans, calm sea vistas, pastel-colored pools, or ambient sci-fi liquid surfaces, enhancing radiant and calming water scenes with a dreamy aesthetic. The PBR readiness ensures accurate lighting response and physical realism across various renderer setups, while the seamless tiling allows for licensed scaling on large surfaces without noticeable repetitions.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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