Featuring Watercolor-Style Greenery Leaves

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Watercolor-Style Greenery Leaves seamless PBR texture preview
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Texture Info

IDwatercolor-greenery-seamless-pbr-watercolor-greenery-leaf-pattern-texture-12
Categorywatercolor greenery
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a delicate pattern of watercolor-inspired greenery leaves scattered across a crisp white background. The texture features a range of leaf shapes and sizes, drawn in soft, translucent shades of green from light pastels to deeper forest tones. Each individual leaf branch exhibits subtle tonal variations mimicking the organic gradients seen in watercolor artwork, lending a hand-painted aesthetic. The surface appears smooth and matte, emphasizing a gentle, natural visual feel without any roughness or glossiness. Notably, the pattern repeats seamlessly, making this an ideal choice for tileable use in 3D modeling where expansive coverage is desired without visible edges or breaks. Being PBR-ready, the texture integrates efficiently into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for realistic material workflows. This texture suits projects requiring soft organic motifs such as botanical-themed interior visualizations, nature-inspired product packaging, stylized game environments, or decorative animations and VFX scenes. Its airy greenery composition enhances fresh, serene atmospheres and adds a hand-crafted artistic touch to your 3D assets, props, or backgrounds.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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