Hand-Painted Black and White Watercolor Stripes Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Hand-Painted Black and White Watercolor Stripes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-hand-painted-watercolor-stripe-fabric-texture
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture displays alternating horizontal stripes in black and white, rendered in a distinct hand-painted watercolor style. The stripes vary minimally in width and feature soft, uneven edges with subtle tonal variations within the white stripes, mimicking traditional watercolor brush strokes. The light gray patches and faint ink bleeds add authentic painterly nuances and slight texture depth, evoking a handmade fabric feel. The overall surface is matte with an organic flow, lacking harsh gloss or uniformity, emphasizing its artistic, crafted nature. Small imperfections, such as slight cracks and gaps, enhance the imperfect, natural look, deepening the textural richness. This texture is perfectly tileable and PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its versatile monochrome color scheme and organic pattern make it ideal for stylized 3D fabric materials, graphic design elements, fashion visualizations, and game environments needing a creative artistic touch. It fits well in scenes relying on contemporary or stylized aesthetics, including virtual textile design, decorative props, or abstract modern interiors. This unique watercolor stripe fabric texture brings hand-painted authenticity, seamless tiling, and PBR compatibility to elevate your digital artistry and 3D renderings.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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