Watercolor Stripes Fabric Texture with Soft Gray and Beige Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes Fabric with Soft Gray and Beige Tones seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-striped-fabric-texture-4k-4
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a fabric-like surface characterized by vertical watercolor stripes alternating between soft gray and off-white beige tones. The pattern reveals a delicate hand-painted aesthetic with slightly uneven edges on the stripes, mimicking natural brush strokes seen in watercolor art. The surface material appears like textured paper or fine textile, exhibiting subtle creases and faint fiber details that add a realistic tactile quality. Light dirt smudges and natural imperfections scattered across the design give it an authentic aged feel without being overly worn. The finish is matte with no glossiness, evoking a cozy, organic fabric or a vintage wallpaper style. With its harmonious color palette and soft vertical stripes, this PBR-ready 4K texture is ideal for use in 3D modeling, game environments, or architectural visualizations requiring subtle interior decoration details. It fits well for textile simulation, wall coverings, or artistic surfaces in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Its seamless tileability ensures smooth repetition for large surfaces in cozy, rustic, or contemporary interior scenes, product renders, and stylized environmental sets looking to evoke calmness and hand-crafted charm.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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