Pink Watercolor Stripes on Paper Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Pink Watercolor Stripes on Paper seamless PBR texture preview

Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-striped-paper-texture-4k
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This unique seamless 3D PBR texture features vertical stripes created with watercolor paint in varying shades of soft pink. The stripes appear hand-painted, with irregular edges, subtle color gradients, and occasional watercolor drips that add an organic feel. The base surface resembles aged, slightly crumpled paper with visible fibers and faint creases, giving it a tactile, vintage appearance. These natural imperfections add depth and authenticity to the texture. The overall surface is matte and paper-like, showing mild color variations and subtle grime marks that enhance the worn effect without dominating the look. This tileable 4K texture is PBR-ready, ideal for adding artistic stripe patterns to 3D models or environments. It works well in stylized interiors, packaging designs, decorative props, or visual effects requiring handcrafted, painterly aesthetics. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits game development, architectural visualization, and product rendering scenes that benefit from delicate watercolor stripes on tactile paper surfaces.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.