Worn Red Watercolor Stripes on Cream Fabric Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Worn Red Watercolor Stripes on Cream Fabric seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-29
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed 4K PBR texture showcases a seamless pattern of vertical stripes rendered in varied red watercolor hues on a soft cream fabric base. The texture exhibits subtle signs of wear, such as gentle creases, light scuffing, and faint irregularities typical of hand-painted watercolor on cloth, providing a tactile, organic feel. The red stripes vary in saturation and opacity, enhancing the authentic watercolor aesthetic, while the cream areas offer a smooth yet slightly aged canvas effect. The overall surface is matte, with minimal gloss, emphasizing a natural fabric look without synthetic shine. This texture is fully seamless and tileable, allowing for effortless repetition on large surfaces. Its realistic fabric qualities make it well-suited for 3D modeling, textile visualization, interior decor renderings, and stylized environmental assets. Compatible with industry-standard engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enriches scenes needing a vintage or artistic touch, including clothing props, wallpaper designs, or soft furnishing materials. The carefully simulated wear adds authenticity to historical, retro, or hand-crafted environments, making it unique in the Watercolor Stripes collection.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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