Seamless 4K PBR Watercolor Stripes Texture in Soft Blue Fabric Style

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes in Soft Blue Fabric Style seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-3
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This texture showcases an elegant pattern of vertical watercolor stripes rendered in different tones of soft blue on a crisp white background. The stripes subtly vary in width and intensity, creating an organic, hand-painted look reminiscent of fabric dyed with watercolor pigments. The edges of the stripes are slightly diffuse and irregular, enhancing the natural brushstroke effect. The surface appears matte and flat, emphasizing pigment variations without gloss or reflective highlights. Faint paper grain texture and minor watercolor irregularities add to the authenticity, while no visible damage, dirt, or seams disrupt the neat flow of the pattern. This seamless, tileable texture is PBR-ready with high resolution 4K detail, ideal for use in 3D modeling, architectural visualization, game development, and VFX where artistic, delicate fabric surfaces or abstract design elements are required. It integrates smoothly with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its soft and flowing watercolor stripes suit interior decors, textile visualizations, creative props, or stylized scenes demanding a hand-crafted, painterly touch.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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