Watercolor Stripes Texture with Blue Vertical Brush Strokes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Watercolor Stripes with Blue Vertical Brush Strokes seamless PBR texture preview

Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-in-blue-2
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture showcases delicate vertical stripes created with watercolor brush strokes in a range of blue hues, from deep indigo to pale sky blue. The pattern reveals natural water-based pigment variations, with visible gradient transitions and subtle edge bleed typical of watercolor paint on paper. The stripes have a soft, organic feel marked by fluid color diffusion and irregular outlines, adding a hand-painted, artistic character to 3D models. There is no apparent damage or dirt, and the texture's surface evokes a matte, softly textured paper appearance rather than gloss or roughness. This tileable texture is PBR-ready, offering a versatile material for texturing fabrics, decorative props, wallpapers, or backgrounds in game development, architectural visualization, and VFX. It performs exceptionally well in creative scenes needing a light, airy aesthetic such as interior textiles, stylized environments, or calm sci-fi interfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings a unique, handcrafted watercolor stripe style to digital projects requiring both realism and artistic expression.

Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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