Watercolor Stripes Texture with Blue Vertical Brush Strokes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes with Blue Vertical Brush Strokes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-in-blue-2
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases delicate vertical stripes created with watercolor brush strokes in a range of blue hues, from deep indigo to pale sky blue. The pattern reveals natural water-based pigment variations, with visible gradient transitions and subtle edge bleed typical of watercolor paint on paper. The stripes have a soft, organic feel marked by fluid color diffusion and irregular outlines, adding a hand-painted, artistic character to 3D models. There is no apparent damage or dirt, and the texture's surface evokes a matte, softly textured paper appearance rather than gloss or roughness. This tileable texture is PBR-ready, offering a versatile material for texturing fabrics, decorative props, wallpapers, or backgrounds in game development, architectural visualization, and VFX. It performs exceptionally well in creative scenes needing a light, airy aesthetic such as interior textiles, stylized environments, or calm sci-fi interfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings a unique, handcrafted watercolor stripe style to digital projects requiring both realism and artistic expression.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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