Diagonal Red and Blue Watercolor Stripes Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Diagonal Red and Blue Watercolor Stripes seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-texture-in-red-and-blue
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a clean, well-defined pattern of diagonal watercolor stripes in alternating rich red and deep navy blue hues set against a pristine white backdrop. The stripes exhibit a slight softness reminiscent of traditional watercolor, lending a subtle organic feel to an otherwise graphic and bold design. The surface appears matte with no visible roughness or damage, emphasizing a smooth fabric-like quality suitable for stylized or illustrative 3D projects. The linear pattern repeats flawlessly, making it perfect for tiling across various surfaces without visible seams or interruptions. Its crisp contrast and simple color palette allow it to fit well in vibrant stylized environments, fashion-related 3D visualizations, or decor assets. This PBR-ready texture is optimized for multiple 3D and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for use in character clothing patterns, stylized props, graphic backgrounds, or modern interior accents where a clean, colorful stripe motif is desired. The classic yet artistic stripe composition combines both contemporary graphic style and traditional painting nuance, making it unique and versatile for both digital and real-time rendering workflows.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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