Featuring Soft Orange Watercolor Stripes with Bubbly Overlay

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Soft Orange Watercolor Stripes with Bubbly Overlay seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-texture-in-soft-orange
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a delicate watercolor pattern of soft, vertical orange stripes against a crisp white backdrop. Each stripe displays a subtle, handcrafted watercolor gradient and texture, imbuing the material with an organic, slightly grainy feel consistent with painted paper. Overlaid on the stripes and background are numerous translucent bubbles in varying sizes, shades of pale yellow and muted oranges, adding a playful, airy dimension to the design. The surface maintains a matte, paper-like appearance with no gloss or reflective qualities, enhancing the authentic watercolor aesthetic. There are no visible signs of damage or roughness, keeping the texture smooth yet visibly textured from the painted medium. This tileable PBR-ready texture is ideal for use in 3D modeling, game development, and creative visual effects where stylized or artistic surfaces are required. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly in environments ranging from whimsical interior decor and children’s product visualization to abstract backgrounds or artistic scene props. The playful stripes paired with soft bubbles convey a light, cheerful mood, making it a unique choice for lively and imaginative digital projects.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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