This collection features high-quality seamless PBR textures of herringbone maple wood floor tiles, crafted to showcase the natural elegance and intricate grain patterns of premium maple wood. The base material is a fine-grained hardwood substrate, known for its durability and smooth finish, with wood fibers oriented in a distinctive herringbone pattern that enhances visual depth and realism. The surface finish is gently polished, highlighting subtle variations in color and natural sapwood streaks while maintaining a balanced roughness that captures light authentically. The coloration derives from natural pigments within the maple, exhibiting warm honey tones with soft gradients and slight weathering effects that add organic character without artificial wear or damage.
In the PBR texture maps, the BaseColor (Albedo) channel accurately reproduces the warm, creamy hues and subtle wood grain contrasts typical of maple. The Normal map enhances the perception of the wood’s fine grain and the geometric herringbone arrangement, adding convincing surface detail and depth. The Roughness map is calibrated to reflect the lightly polished finish, providing moderate glossiness that reacts naturally under varied lighting conditions. The Metallic channel remains near zero, consistent with the organic, non-metallic nature of wood. Ambient Occlusion emphasizes the shadowing within tile joints and grain recesses, while the Height/Displacement map provides subtle relief to mimic the gentle undulations and joints of real floor tiles.
Rendered at up to 8K resolution, these textures are optimized for seamless tiling and are fully compatible with industry-standard tools such as Blender, Unreal Engine, and Unity, making them ideal for architectural visualization, interior design, and game environments. For best results, it is recommended to carefully adjust the UV scale to ensure the herringbone pattern maintains its natural proportions and to fine-tune roughness values to balance between polished wood sheen and realistic surface wear. Using the height map with parallax or displacement can further enhance depth perception, especially in close-up renders, adding an extra layer of tactile authenticity to your projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.