This high-resolution PBR texture captures the intense detail of charred wood engulfed in vibrant flames. The texture highlights a dark, burnt surface with deep cracks and rugged bark that reveal the underlying destruction caused by fire. Rich orange and yellow flames dance across the rugged wood, creating a dynamic contrast against the predominantly black and deep gray ash and charcoal. The rough, uneven surfaces demonstrate the natural variations in wood when exposed to extreme heat, featuring irregular edges and a granular background ash ground. This texture evokes a strong sense of fire damage, decay, and heat, perfect for creating realistic forest fire, campfire, burnt wood, or post-apocalyptic scenes in 3D applications. It is not or due to the organic and irregular edge details, ensuring authenticity in close-up renders where repetition would be unrealistic. Suitable for games and visualizations in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D requiring realistic burnt wood surfaces with fire elements straight from nature.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.