Charred Wood Texture with Burnt Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Charred Wood with Burnt Surface seamless PBR texture preview

Texture Info

IDwood-charred-wood-texture-pbr-high-resolution-4k-image
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture captures the intense detail of charred wood engulfed in vibrant flames. The texture highlights a dark, burnt surface with deep cracks and rugged bark that reveal the underlying destruction caused by fire. Rich orange and yellow flames dance across the rugged wood, creating a dynamic contrast against the predominantly black and deep gray ash and charcoal. The rough, uneven surfaces demonstrate the natural variations in wood when exposed to extreme heat, featuring irregular edges and a granular background ash ground. This texture evokes a strong sense of fire damage, decay, and heat, perfect for creating realistic forest fire, campfire, burnt wood, or post-apocalyptic scenes in 3D applications. It is not or due to the organic and irregular edge details, ensuring authenticity in close-up renders where repetition would be unrealistic. Suitable for games and visualizations in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D requiring realistic burnt wood surfaces with fire elements straight from nature.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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