This seamless PBR texture captures the essence of light pine wood planks, featuring a warm honey and beige color palette with natural tonal variations. The wood grain displays smooth, wavy lines that flow vertically along each plank, giving a lifelike and organic appearance without knots or heavy blemishes. The texture's clean, polished surface suggests a lightly finished or matte varnish, maintaining the wood's natural warmth and softness. Characterized by subtle grain depth and consistent plank alignment, it is perfect for creating realistic wooden floors, furniture surfaces, or decorative wall panels in 3D projects. Its tileable design ensures easy repetition without visible seams, suitable for use in Blender, Unreal Engine, Unity, and other 3D rendering or game development software. This texture complements cozy interiors, Scandinavian-style spaces, modern rustic environments, or any scene requiring a natural yet refined wood surface with soft ambiance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.