Burnt Wood Planks PBR Texture with Deep Grain and Warm Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Burnt Wood Planks with Deep Grain and Warm Tones seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-burnt-wood-planks-texture-for-3d-2
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR burnt wood texture showcases vertically aligned wooden planks with distinctive deep grain lines and warm amber accents against a rich dark brown base. The grain pattern is highly detailed, featuring pronounced growth rings and subtle knots that add depth and authenticity. The surface appears slightly charred or torched, with smoothed wood fibers and a matte finish that highlights the intricate relief of the grain. The warm color palette, combining dark mahogany hues with bright golden highlights, gives the planks an aged, rustic, and handcrafted feel. Each plank shows subtle variations in grain flow and intensity, enhancing the natural, organic look without visible damages like cracks or heavy scratches. This tileable texture is PBR-ready, making it perfect for physically accurate rendering in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It fits excellently in environments such as cozy cabin interiors, fantasy taverns, rustic furniture, or stylized game assets that require a warm wooden appearance. Its seamless design ensures smooth repetition for large surfaces like flooring, wall paneling, or wooden decks in both realistic and stylized 3D scenes.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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