This seamless 3D PBR texture features a series of richly detailed charred wood planks arranged vertically, showcasing a heavily weathered and burnt surface. The texture highlights prominent natural cracks, deep fissures, and subtle peeling areas revealing lighter wood beneath the blackened surface, simulating an authentic charred and slightly scorched timber effect. Variations in the wood grain detail appear subdued but visible beneath the soot-like finish, enhancing the tactile and rustic appeal. The planks exhibit irregular edges with minor gaps and signs of decay, adding to the texture's naturalistic and aged character. The overall palette revolves around dark charcoal and black tones, pierced by hints of ashen gray and dirty beige areas where the charring is less intense or the wood is exposed. This texture is fully seamless and tileable, perfect for creating expansive wood surfaces without distracting pattern repeats. Its PBR-ready design ensures accurate rendering of surface roughness and depth across software platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This burnt wooden plank texture is well-suited for projects requiring a moody, atmospheric ambiance—such as post-apocalyptic environments, medieval fantasy taverns, abandoned cabins, or stylized game assets. It adds an authentic distressed look to interiors, walls, floors, or outdoor settings needing a dramatic, charred aesthetic. Its combination of natural wood grain detail and heavy weathering makes it ideal for artists seeking a mature, tactile, and visually striking wood material that stands out with storytelling potential in any 3D scene or rendering project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.