Texture Info
| ID | wood-seamless-pbr-dark-striped-wood-planks-texture |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR wood texture showcases dark, richly striped planks with a striking interplay of deep browns, blacks, and lighter caramel tones. Each plank boasts a bold, pronounced grain pattern ranging from straight lines to subtle waves, enhanced by alternating light and dark streaks that convey natural variation and organic depth. The wood surface is matte with slight textural bumps and a tactile feel, emphasizing the natural grain and fiber structure without gloss or varnish. The planks are arranged in a continuous vertical pattern, creating a rhythmic, modern yet rustic aesthetic. Absence of knots or cracks gives this texture a clean, refined look, but the color contrasts add complexity and character, making it suitable for high-end furniture, dark wood flooring, or feature walls. As a high-quality, seamless tileable texture, this PBR-ready asset is optimized for a wide range of 3D applications including game environments, architectural visualizations, and product rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its stylish dark striped wood appearance fits perfectly in moody interior scenes, contemporary rustic cabins, cozy lounges, stylized fantasy taverns, or dramatic modern settings. The texture’s natural grain and dark tones can help artists achieve a rich, sophisticated style with minimal effort, lending warmth and visual interest to any project needing a versatile dark wood material.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.