Distressed Red Wood Planks Seamless Texture with Knots and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Red Wood Planks with Knots and Cracks seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-distressed-red-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases richly distressed red-painted wood planks characterized by pronounced wood grain patterns and deep cracks along plank boundaries. The wood reveals a natural planked structure with clear vertical grain lines, natural knots, and a weathered surface finish. The vibrant red paint is chipped and worn, exposing darker wood and aged material underneath, adding to the texture's rustic, vintage charm. Details such as small saw marks, minor surface scratches, and natural imperfections contribute to a high level of realism. The rough, slightly matte finish with subtle natural gloss variations suggests a paint layer that's been exposed over time but retains enough color saturation to stand out vividly. This texture is perfect for stylizing 3D models requiring weathered wood surfaces like old cabin walls, fantasy tavern interiors, or retro-furniture in game development. As a seamless, tileable texture, it is ready for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its robust detailing fits well for both realistic architectural visualizations and stylized VFX scenes, providing designers with a versatile asset for representing aged painted wood with character and authenticity.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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