This seamless PBR texture showcases a stunning hickory wood surface characterized by its distinct natural grain patterns and warm honey to caramel color palette. The texture features long vertical wood planks with rich detailing, including visible knots, small cracks, and subtle streaks of darker wood grain that enhance its authenticity. The grain is mostly straight but includes dynamic swirls and wavy segments, uniquely reflecting hickory’s characteristic rugged yet polished appearance. The surface has a matte finish with a slight softness in sheen, giving it a realistic tactile feel without high gloss or excessive varnishing. This texture is fully tileable, allowing perfect repetition for large surfaces in 3D scenes, and it is PBR-ready, supporting physically accurate rendering in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its natural warmth and organic details make it ideal for interior architectural visualization such as flooring in cozy cabins, rustic furniture, or natural styled modern interiors. It also suits game environments requiring realistic wood surfaces, fantasy tavern walls, or product visualization needing authentic wood materials. The subtle imperfections and color variations enrich digital scenes with a lifelike wood finish that will elevate any 3D project requiring a durable, visually appealing wooden surface.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.