Honey-Colored Knotted Wood Planks Seamless Texture with Distinct Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Honey-Colored Knotted Wood Planks with Distinct Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-honey-colored-knotted-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR wood texture captures the natural beauty of honey-colored wood planks with a distinct, flowing grain. The surface showcases a variety of rich warm tones ranging from light golden yellows to deeper ambers and browns, creating a visually engaging pattern. The grain is naturally wavy and undulating, with several pronounced dark knots and minor cracks that reveal the authentic character and age of the wood. The planks are arranged vertically in a traditional plank layout, emphasizing the elongated wood fibers and organic variations. Despite its rustic feel, the texture's surface appears smooth with a subtle matte finish, indicating well-sanded, untreated or lightly varnished wood without glossy reflections or paint. This PBR-ready, tileable texture is ideal for replicating natural wooden surfaces in 3D modeling, game environments, architectural visualizations, and product renders. Its warm hues and detailed grain structure perfectly suit cozy interiors, rustic cabins, vintage furniture, and stylized fantasy settings. Compatible with Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max, it offers artists and designers a versatile solution for realistic wood surfaces that convey a lived-in, organic ambiance.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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