Texture Info
| ID | wood-seamless-pbr-light-oak-wood-planks-texture-3 |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless and tileable PBR texture showcases light oak wooden planks with a warm, honey-colored palette that radiates natural warmth and subtle elegance. The texture features long, straight, and wavy grain patterns intertwined with occasional prominent knots that add authenticity and character to each plank. The surface is matte with finely detailed wood fibers and subtle color variations that replicate the natural look of freshly milled oak. The planks are bordered by smooth, visible edges that emphasize their individual shapes while maintaining a coherent, continuous pattern ideal for large area tiling.
Designed with physically-based rendering workflows in mind, this texture includes detailed albedo, normal, roughness, and ambient occlusion maps to enhance realism under diverse lighting conditions. Suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, this light oak wood texture is perfect for architectural visualization projects, interior design mockups, furniture modeling, and game environments aiming for a cozy, contemporary wooden floor or paneled wall aesthetic.
With its combination of soft grain, medium contrast, and natural imperfections like knots, this wood texture is versatile for crafting inviting cabin interiors, modern minimalist spaces, rustic floors, or stylized fantasy scenes. Whether applied as flooring or cladding, its seamless quality ensures smooth repetition without distracting seams, making it a valuable asset for 3D artists seeking realism and subtle wood character.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.