Rough Aged Pine Wood Planks Seamless Texture with Deep Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rough Aged Pine Wood Planks with Deep Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-rough-aged-pine-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR wood texture depicts rough, aged pine wood planks characterized by deeply grooved vertical grain lines and naturally occurring knots. The grain pattern is highly prominent, wavy in parts with clear age-related texture variations and subtle cracks that enhance the tactile feel of weathered wood. The color palette consists of warm light to medium brown tones, typical of seasoned pine, with slight desaturated areas mimicking surface wear and natural discoloration from exposure. This texture captures the raw, untreated look of planks matured over time, providing a natural, organic aesthetic. Perfectly seamless and tileable, it allows for easy repetition in 3D modeling for floors, walls, or furniture panels. Its PBR-ready properties ensure accurate reflection and bump effects in render engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for rustic interiors, old cabins, vintage furniture visualizations, or stylized environment art, this texture enhances any scene requiring authentic, natural wood surfaces with visible grain depth and character. Whether used in architectural visualization or game development, it offers both realism and material complexity for creative projects.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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