Texture Info
| ID | wood-seamless-pbr-pine-wood-planks-texture-with-knots-19 |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR wood texture presents authentic pine wood planks characterized by their pale yellow to light beige hues, featuring a natural and slightly weathered appearance. Each plank shows distinctive wood grain patterns with elongated lines and multiple rounded knots of varying sizes, giving the surface a highly realistic, organic feel. The texture also includes subtle black aging marks, cracks, and fine saw blade scratches, adding depth and character typical of natural, untreated or lightly finished pine. The planks are arranged side by side, tightly fitted with visible joints, ideal for applications requiring continuity and realism without visible tiling. The surface finish is matte to semi-matte, reflecting a raw, natural wood look rather than varnished or glossy. This texture is PBR-ready, allowing physically accurate rendering with detailed albedo, normal, roughness, and ambient occlusion maps, suitable for advanced 3D workflows. It integrates seamlessly into projects using Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, perfect for enhancing interior scenes such as cabin walls, rustic flooring, or furniture. Its warm and inviting look fits well in cozy living rooms, stylized game environments, and architectural visualizations seeking natural wood details without heavy wear or staining. This texture's balance of natural imperfections and clean planks makes it unique among timber surfaces—authentic enough for realistic renders but versatile for various stylized projects.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.