Texture Info
| ID | wood-seamless-pbr-weathered-burnt-wood-planks-texture |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-quality seamless PBR texture depicts vertically aligned weathered wood planks characterized by a rich blend of deep charred dark grays, muted browns, and natural wood tones. Each plank is distinct with detailed grain patterns, visible knots, and layers of peeling, cracked, and charred surfaces that evoke a sense of authentic aged timber, possibly reclaimed or fire-affected wood. The texture showcases notable vertical crack lines, surface fissures, and peeling bark-like elements that contribute to a rustic, distressed aesthetic. The wood finish is matte and unpolished, emphasizing the raw and weather-beaten condition typical of outdoor cabin walls, old barn sidings, or fantasy tavern exteriors. The plank arrangement is tightly packed with subtle gaps revealing shadows, enhancing depth and realism in 3D scenes. This PBR-ready texture is optimized for seamless tiling, making it an ideal choice for applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It suits projects requiring atmospheric, moody, and natural wooden surfaces such as fantasy game environments, stylized architectural visualization, cabin interiors with a story-driven look, and VFX renders that demand highly detailed, photorealistic wood surfaces. The earthy cold palette balanced with warm brown undertones blends well with vintage, rustic, and fantasy-inspired digital art scenarios.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.