Texture Info
| ID | wood-seamless-pbr-painted-weathered-wood-planks-texture-4 |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This unique seamless 3D PBR wood texture displays a set of vertically aligned weathered wooden planks with a richly distressed painted surface. The planks feature multiple layers of faded and chipped paint in muted earthy tones like red, pale green, sandy beige, slate blue, soft yellow, and worn brown, emphasizing an aged, vintage aesthetic. Each board reveals natural wood grains beneath the paint, marked by pronounced knots, subtle cracks, and scattered nail holes, enhancing the raw authenticity and tactile complexity of the surface. The finish is matte, punctuated by rough patches where paint has peeled away, exposing the underlying wood fibers and surface imperfections like scratches and stains. This texture is fully tileable and PBR-ready, capturing both diffuse and roughness details essential for realistic material rendering in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for designing rustic interiors, reclaimed wood furniture, vintage floors, fantasy taverns, or stylized environmental assets, it suits projects needing an authentic, weathered wood look with colorful character. Its versatility extends to architectural visualization, game development, product rendering, and VFX where a worn, painted wood appearance adds historic charm and visual interest. The combination of soft yet faded pastel colors with the rough, natural wood texture lends itself well to cozy living rooms, cabin walls, or creative scenes requiring a handcrafted, timeworn wood finish.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.